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  • “Finally! My first shiny!”: Assessing Text Mining Tools and Methodologies for the Study of the Pokémon Sword and Shield Twitter Online Community

    Author(s):
    Maude Bonenfant, Patrick Deslauriers, Alexandra Dumont, Antoine Jobin, Jérémie Pelletier-Gagnon (see profile)
    Date:
    2020
    Group(s):
    CSDH-SCHN 2020
    Subject(s):
    Communication, Social media, Text data mining, Video games
    Item Type:
    Conference paper
    Tag(s):
    multilingual, pokemon, tweet, Text analytics
    Search term matches:
    Tag
    ... pokemon ...
    Full Text
    ... . The corpus targeted tweets in English, French and Japanese associated with the hashtags #Pokemon ...

  • But Does Pikachu Love You? Reproductive Labor in Casual and Hardcore Games

    Author(s):
    Anastasia Salter (see profile) , Mel Stanfill, Anne Sullivan
    Date:
    2019
    Group(s):
    Digital Humanities, TC Popular Culture
    Subject(s):
    Games--Study and teaching, Games, Video games
    Item Type:
    Conference proceeding
    Tag(s):
    pokemon, casual games, labor, gamers, Digital culture, Game studies
    Search term matches:
    Tag
    ... pokemon ...
    Full Text
    ... ://www.nintendoworldreport.com/review/48970/pokemon-lets-go- pikachu-switch-review [2] Aubrey Anable. 2013. Casual Games, Time Management ...

  • Embodied dwelling: the ontology of objects in Pokémon GO

    Author(s):
    Travis Holland (see profile)
    Date:
    2017
    Subject(s):
    Digital media, Heidegger, Martin, 1889-1976
    Item Type:
    Conference paper
    Tag(s):
    dwelling, locative media, mediators, pokemon, Heidegger
    Search term matches:
    Tag
    ... pokemon ...
    Full Text
    ... ://www.pokemongo.com/en-us/teams-gyms. —— (n.d.b). Pokémon GO Plus, http://www.pokemongo.com/en-us/pokemon-go-plus. Pink, S. & Hjorth, L ...

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